﻿/// <summary>
/// 用户数据(可拓展)
/// </summary>
public class PlayerPrefsData
{
    /// <summary>
    /// 当前模式下的最高分
    /// </summary>
    public int currentModeHighestScore;
    
    /// <summary>
    /// 
    /// </summary>
    /// <param name="CurrentModeHighScore"></param>
    public void setHighestScore(int _currentModeHighScore)
    {
        currentModeHighestScore = _currentModeHighScore;
    }
    
    /// <summary>
    /// getHighestScore
    /// </summary>
    /// <returns></returns>
    public int getHighestScore()
    {
        return currentModeHighestScore;
    }

}
